package com.badlogic.androidgames.framework.impl;
import android.content.Context;
import android.hardware.Sensor;
import android.hardware.SensorEvent;
import android.hardware.SensorEventListener;
import android.hardware.SensorManager;
public class AccelerometerHandler implements SensorEventListener {
float accelX;
float accelY;
float accelZ;
public AccelerometerHandler(Context context) {
SensorManager manager = (SensorManager) context
.getSystemService(Context.SENSOR_SERVICE);
if (manager.getSensorList(Sensor.TYPE_ACCELEROMETER).size() != 0) {
Sensor accelerometer = manager.getSensorList(
Sensor.TYPE_ACCELEROMETER).get(0);
manager.registerListener(this, accelerometer,
SensorManager.SENSOR_DELAY_GAME);
}
}
public void onAccuracyChanged(Sensor sensor, int accuracy) {
// nothing to do here
}
public void onSensorChanged(SensorEvent event) {
accelX = event.values[0];
accelY = event.values[1];
accelZ = event.values[2];
}
public float getAccelX() {
return accelX;
}
public float getAccelY() {
return accelY;
}
public float getAccelZ() {
return accelZ;
}
}