下面的代码展示了一个简单的线程池。
#include <atomic>
#include <functional>
#include <iostream>
#include <mutex>
#include <queue>
#include <thread>
#include <vector>
template<typename T>
class thread_safe_queue
{
private:
mutable std::mutex mut;
std::queue<T> data_queue;
std::condition_variable data_cond;
public:
thread_safe_queue() {};
void push(T new_value)
{
std::lock_guard<std::mutex> lk(mut);
data_queue.push(std::move(new_value));
data_cond.notify_one();
}
void wait_and_pop(T& value)
{
std::unique_lock<std::mutex> lk(mut);
data_cond.wait(lk, [this] {return !data_queue.empty(); });
value = std::move(data_queue.front());
data_queue.pop();
}
std::shared_ptr <T> wait_and_pop()
{
std::unique_lock<std::mutex> lk(mut);
data_cond.wait(lk, [this] {return !data_queue.empty(); });
std::shared_ptr<T> res(std::make_shared<T>(std::move(data_queue.front())));
data_queue.pop();
return res;
}
bool try_pop(T& value)
{
std::lock_guard<std::mutex> lk(mut);
if (data_queue.empty())
return false;
value = std::move(data_queue.front());
data_queue.pop();
return true;
}
std::shared_ptr<T> try_pop()
{
std::unique_lock<std::mutex> lk(mut);
if (data_queue.empty())
return std::shared_ptr<T>();
std::shared_ptr<T> res(std::make_shared<T>(std::move(data_queue.front())));
data_queue.pop();
return res;
}
bool empty() const
{
std::lock_guard<std::mutex> lk(mut);
return data_queue.empty();
}
};
class join_threads
{
std::vector<std::thread> threads;
public:
explicit join_threads(std::vector<std::thread> threads_)
: threads(threads_)
{};
~join_threads()
{
for (unsigned long i = 0; i < threads.size(); ++i)
{
if (threads[i].joinable())
threads[i].join();
}
};
};
class thread_pool
{
std::atomic_bool done;
thread_safe_queue<std::function<void()> > work_queue;
std::vector<std::thread> threads;
join_threads joiner;
void woker_thread()
{
while (!done)
{
std::function<void()> task;
if (work_queue.try_pop(task))
task();
else
std::this_thread::yield();
}
}
public:
thread_pool()
:done(false)
,joiner(threads)
{
unsigned const thread_count = std::thread::hardware_concurrency();
try
{
for (unsigned i = 0; i < thread_count; ++i)
{
threads.push_back(std::thread(&thread_pool::woker_thread, this));
}
}
catch (...)
{
done = true;
throw;
}
}
~thread_pool()
{
done = true;
}
template<typename FunctionType>
void submit(FunctionType f)
{
work_queue.push(std::function<vod()>(f));
}
};
int main()
{
std::cout << "Hello World!\n";
}